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Kings of War - unit bases

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1 Kings of War - unit bases on Thu Sep 03, 2015 11:26 pm

I'm considering getting some bases for Kings of War at Partizan.

Before I do that, it's probably sensible for us to agree what we're going to do with KoW bases. The unit sizes listed in the rules are a multiple of single bases, that I think are the same size as warhammer ones generally.

So a troop of 10 infantry is on a 100x40mm base, as that's a 5x2 block of 20mm square bases.

I'm planning to put my units onto scenic bases, and not stick to the full number of models on each base, since it's only the size that matters. So, I could use bases that are exactly that size.

I don't think everyone is planning on doing that though, so would probably want to use movement trays, which will be slightly bigger (something like an extra 2-3mm on each side, so a total of about half a centimetre wider and deeper). I might also start with movement trays and transition stuff across to scenic bases.

So before I get some bases to put units onto, can we all agree that we'll use movement trays, so the units will be slightly larger than the rules say they should be, but we'll count the full width and depth of the movement tray when we play? That way we'll all be free to base units however we like, and we don't have to try to account for "these two units are in contact but not really, because of the edge of the movement trays" stuff.

Yes? Everyone say yes.

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2 Re: Kings of War - unit bases on Thu Sep 03, 2015 11:32 pm

I'm going to say no, if only so you can write another long post like that and see how many times you can fit the words bases, movement trays and units, into another post...

At current count its 12,373.

Other than that, yes.

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3 Re: Kings of War - unit bases on Thu Sep 03, 2015 11:33 pm

Base! Unit! Movement Tray! Happy Time!

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4 Re: Kings of War - unit bases on Fri Sep 04, 2015 12:09 am

Yes! Movement trays!

I was going to scenic base my Chaos Dwarfs when I started reassembling/rebasing them a few weeks ago, but then Pete pointed out we might end up playing classic fantasy at some point so I went with individual instead.

Plus this way you need to actually have the right amount of models so nobody can cheat be tight get too creative without actually having what stuff represents.

Movement trays!!

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5 Re: Kings of War - unit bases on Fri Sep 04, 2015 12:18 am

Not bothered about the right number of models, as long as the base size is right!

If i was going to do single bases, I was going to have less models on them. Say 15 for a unit of 20. Less to paint and you can make them scenic!

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6 Re: Kings of War - unit bases on Fri Sep 04, 2015 12:31 am

Yes, less models is the idea, so you can have a unit that doesn't look like it's on the parade ground. Size is the only thing that matters for KoW, a unit's stats change with its size, the exact number of models doesn't affect it.

I thought about doing these as sabots so you can take the models out and rank them up if you do WFB, but then I thought I could just use dice to count casualties should WFB become a thing again too.

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7 Re: Kings of War - unit bases on Fri Sep 04, 2015 1:04 am

Kieron

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I was planning on using scenic bases with one army but movement trays with the others. Using trays makes them easy to get hold of. I will not be using the correct number of models because it looks a bit dull to me. Mantic don't insist on a specific number of models on a base at their events so I don't see why we should.

If that's cheating, so be it.

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8 Re: Kings of War - unit bases on Fri Sep 04, 2015 1:06 am

I did think that with trays you get a level to make it easier to build the base up as required, too, which might be helpful.

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9 Re: Kings of War - unit bases on Fri Sep 04, 2015 5:52 am

Kieron

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On a separate note, I'm not sure that according to the rules, minor variations in base size make that much difference. Pivoting on the spot and sliding to fit in combat negate most of the potential benefits of bigger or smaller units. Alternatively, you could just ignore the lip of the movement tray when measuring stuff - measurements are taken from the centre model of the front rank anyway.

Not sure it's something you need to worry too much about.

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10 Re: Kings of War - unit bases on Fri Sep 04, 2015 6:31 am

Don't units have to stay an inch apart or something? So you're making each unit take up slightly more space. But you're right, it should make very little difference.

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11 Re: Kings of War - unit bases on Fri Sep 04, 2015 8:22 pm

Can't seem to find a date for the rules release now. Just says september.

Think if/when I do a new army, I'll do all the bases like a small unit (10), then add another small unit to make it 20. Like you do with the 15mm impetus units. Not as daunting to paint and a bit more flexibility

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12 Re: Kings of War - unit bases on Fri Sep 04, 2015 8:38 pm

anomander2112 wrote:Can't seem to find a date for the rules release now. Just says september.

I had an email suggesting that they've sold out of the books, which makes me think it's released already. The same email said you could still pre-order, so you'd get a book when they were reprinted. That might be what the "September" bit means.

anomander2112 wrote:Think if/when I do a new army, I'll do all the bases like a small unit (10), then add another small unit to make it 20. Like you do with the 15mm impetus units. Not as daunting to paint and a bit more flexibility

Having a look at the unit sizes, the maths for this works, so that's good. Two things to bear in mind though!

1) If you're using movement trays, the bit around the edge gets multiplied if you're putting multiple bases together.
2) You need to have a leader model to do measurement from, which if you go to a horde and need two bases side by side is awkward (although you could just use the join between the two bases as the position of the "leader" I suppose).

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13 Re: Kings of War - unit bases on Fri Sep 04, 2015 8:42 pm

I plan to use mdf bases I think, like using them.

And I can't remember using horde units, but I'd probably add them as side wings for the unit. Again, makes the painting less daunting doing them in bits and means you can add another level of scenicness to the unit!

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14 Re: Kings of War - unit bases on Fri Sep 04, 2015 8:48 pm

Oh god. I can feel the urge to start a new fantasy army rising!

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15 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:10 pm

I was planning to use Warbases MDF movement trays. In my mind I make some beautifully based scenic units. In reality I'll probably make a mess.

I'll see if I can get some at Partizan. I suspect I'm fretting over nothing important anyway - as Kieron says, the measurements are from the leader models, so it's not likely to make much difference.

You know you want to do a new fantasy army!

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16 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:16 pm

I'm think it'll have to wait until we've moved house again. But that'll give me time to get on top of other stuff, and be something to look foward to doing!

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17 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:21 pm

So the game now is "what army should we make Pete do?".

I vote orcs!

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18 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:27 pm

Never been interested in orcs! Can see it being elves as I've still got some I can make the numbers up with to start

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19 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:41 pm

Quite like the twilight kin but there's not many models out for them...

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20 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:57 pm

What are they equivalent to?

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21 Re: Kings of War - unit bases on Fri Sep 04, 2015 9:58 pm

Oh, I see, they're dark elves. Are there other models from some other manufacturer that you could use?

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22 Re: Kings of War - unit bases on Fri Sep 04, 2015 10:08 pm

Haven't had a proper look. I'm sure there are but the mantic ones are really nice!

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23 Re: Kings of War - unit bases on Sat Sep 05, 2015 12:04 am

Kieron

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Have you seen their ogres? They look quite good.

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24 Re: Kings of War - unit bases on Sat Sep 05, 2015 12:16 am

I've got a few GW ogres, which are assembled but not painted. I'm thinking I'll eventually paint them to match the Empire army - remember when the Empire could have ogres? You know, back when Warhammer was interesting?

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25 Re: Kings of War - unit bases on Sat Sep 05, 2015 12:25 am

Kieron

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Pete, you could do that Roman army you were tempted by as Kingdoms of Men.

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